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Call of Duty 2 Downloads > Maps > Multiple Gametypes:
Farm Assault (beta v2)
Filename: mp_farm_assault_beta2.zip


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7.36 MB
beta v2
=NAZ=
2070
01-02-2007
Maps > Multiple Gametypes


Average User Rating: 7.8
Number of Votes: 13
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5 Other Files by =NAZ=:
- Devil's Den (beta 2.0)
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- Tank Depot, Germany (Final + Arena File Fix)
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Farm Assault (beta v2) - File Description  


Quality: 10
FunFactor: 10
Creativity: 10
Item Placement: 10

Overall Rating: 10

Description:
Here's to starting off 2007 right with one heck of a multi-player map for CoD2! smile This is an update on the beta v1 of Farm Assault released mid-December with a good deal of significant additions and adjustments. In case you don't remember the map, it features compatibility with all the CoD2 gametypes but Headquarters, a stimulating layout centered around a German-controlled farm, and excellent use of natural cover and terrain to provide a beautiful and functional map. wink Just read the list of updates below to see what beta v2 has to offer, check out the screenshots, and I guarantee you'll be sold! Two Thumbs Up!

  • Added two new custom buildings
  • Added access to the top of the maintenance bay
  • Added exterior ladder access to the second floor of the Gasthaus
  • Adjusted SD and CTF spawns
  • Added additional DM and TDM spawn points
  • Added various models
  • Adjusted lighting
  • Added custom textures
-xXezekielXx



Farm Assault (beta v2) - Screenshots  
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Farm Assault (beta v2) - File Download Options  

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Farm Assault (beta v2) - Readme  
Readme File:
==================================
MP_FARM_ASSAULT *** BETA2 ***
Call Of Duty 2 Multiplayer Map
=NAZ= 2007
==================================

-- BETA2 UPDATE

* Added two new custom buildings.
* Added access to the top of the maintenance bay.
* Added exterior ladder access to the second floor of the gasthaus.
* Adjusted SD and CTF spawns.
* Added additional DM and TDM spawn points.
* Various model additions.
* Lighting adjustments.
* Custom textures.

-- INSTALLATION

Extract the file "mp_farm_assault_beta2.zip"

Copy the file "zzz_mp_farm_assault_beta2.iwd" to the "\main" directory of your COD2 installation.


Farm Assault (beta v2) - User Comments  
The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.

Total comments: 5 | Last comment: 01-12-2007 at 06:12

 #1 - 01-03-2007 at 01:13
voolma
From:
Joined: July 5th, 2006
Posts: 250
dam dude.. tell me 1 server what runs this map

 #2 - Thanks! - 01-03-2007 at 02:41
aka_WarMachine
Joined: May 23rd, 2006
Posts: 20
The first beta got some play out there, but not on any of the large slot servers though. But that's cool with me. Hopefully this will do better. Any tweaks, bugs, errors, game flow problems that might be keeping servers from running need to be brought to my attention.

For beta3, and probably (maybe) the last installment, I plan to open up one or both sides into the surrounding fields to allow for wider flanking manuvers. I also plan to add some defensive bunkers or trench work and some tunneling between buildings. I will more than likely open up some of the "background" buildings too. This will increase the scope of the map tremendously. Lots of work yet to do. Could be a while now that I'm back to work.

Later, all.

Thanks again.

 #3 - 01-03-2007 at 19:44
GG_TERM
From:
Joined: December 17th, 2006
Posts: 6
My server has been running it since the 1st beta.
Nice map , we have updated to beta2 , and most of my clan feels that they liked the 1st better . As far as beta2 they like the new German flag position now and the fix for the spawns. But they feel there is to much cover on the German side and not enough on the American side. Game play in general has been fierce.
Maybe a barn to the right of the American house(looking form the German side)??
Also maybe the same weapons on the American side some where?

Any ways thanks for the hard work you are putting in to this map

=GG= TERM

Just reread what you wrote , The American side needs more , the German side is fine as is.

 #4 - No tunnels! - 01-05-2007 at 12:28
SinclairZX81
From:
Joined: December 10th, 2004
Posts: 56
Nooo.. please don't do tunnels! They ruin maps for flag type games. I am so tired of excellent maps being ruined by huge tunnel systems!

 #5 - milliyetciyiz - 01-12-2007 at 06:12
goldchild_tr
From: (istanbul)
Joined: January 12th, 2007
Posts: 1
turkun turkten baska dostu yoktur...



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