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Call of Duty Downloads > Maps > Deathmatch:
Home Sweet Home (v1.2)
Filename: home_sweet_home_v1.2.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
3.06 MB
v1.2
MaKKO
10678
12-27-2003
Maps > Deathmatch


Average User Rating: 7.5
Number of Votes: 31
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Home Sweet Home (v1.2) - File Description  


Description:
Here's a cool DM map by MaKKO. Download it now and try it out! big grin



Home Sweet Home (v1.2) - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge Click to enlarge


Home Sweet Home (v1.2) - Readme  
Readme File:

===================================================================================================
Title : Home Sweet Home
Date : 20/12/2003
Filename : dm_home.bsp
Author : Michael D. aka MaKK0
Email : banana@lemonjuice.nl
Homepage : http://www.lemonjuice.nl


Description : This map is based on my house where I live
in The Hague, the Netherlands. I did not made
everything in proportion, because otherwise it
would not be fun to play; and that is why I added my
neighbours house to the map. The neighbours house
is based on my imagination, because I have never
visited them and probably never will ;)

Have fun playing this map!

BTW. this is my very first map!

===================================================================================================
* Version Information *

Current Version : 1.2

Fixxed in version 1.2:

+ Z-indexing
+ dimension of doors/stairs
+ turning wheels
+ flipped my Limp Bizkit poster
+ and fixxed some other textures.

Bug Reporters:

-Major Pain
-m0g

Thanx dudes! ;)

---

Current version 1.0 (pre-final)
blah blah blah, blah blah...!

===================================================================================================
* Play Information *

Game : CoD
Type : Multiplayer
Supported Modes : DM
Requires : CoD MP 1.1
Players : 2 to 32 (only tested with 4 players)

===================================================================================================
* Construction *

Base : The place where I live...
Editor : CoDRadiant, Photoshop, Notepad
Buildtime : 10 Days
Known Bugs : None, exept for the cars in my street, the wheels are spinning all the time... :P

Features :
New Textures? : Yes
New Sounds? : No
Custom Soundtrack? : No

Compile Machine : MSI KT3 ULTRA, AMD XP 1900, Kingston 1024 MB PC2100 DDR
Compile Time : 1 Hour

===================================================================================================
* Installation *

The .pk3 file should be extracted into 'your-Call-of-Duty-installation-folder/main/'
e.g. C:\Program Files\Call of Duty\main\dm_home.pk3


* To Play *

Start a DM server, non pure.

Choose Home Sweet Home

===================================================================================================
* Credits *

Useful forums:
IWNations : http://www.iwnation.com/Forums/index.php?
.Map Forum : http://dynamic4.gamespy.com/%7Emap/callofduty/index.php
Call of Holland Forum : http://www.callofholland.nl

Friends:
Merlijn van E. : helped me with beta testing and borrowed me a digital camera, without him no custom textures ;)
Manne M. : helped beta testing and without him I would not even have tried CoDR :)
Paul B. : for helping me beta testing, sometimes... :P

'Street level Author' : for the layout of this readme file.


===================================================================================================
* Permissions*

All original and composed textures or assets in this level remain property of
the sources respective owners.
You MAY distribute this PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc)


Home Sweet Home (v1.2) - File Download Options  
Primary Download Locations:

 
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Provided by:

Worldwide Mirror by FileFront
USA Central
FileFront.com

Download from Worldwide Mirror by FileFront Download Now! usa - USA Central
 



Home Sweet Home (v1.2) - User Comments  
The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.

Total comments: 8 | Last comment: 12-20-2004 at 15:14

 #1 - Posted by: htjrrr (Member) on 12-27-2003 at 17:04
That's a real sweet lookin' map!Rock

 #2 - at last - Posted by: ringouk (Member) on 12-27-2003 at 18:03
the king of map makeing is backRock

 #3 - Posted by: KoOkiE (Member) on 12-27-2003 at 19:36
looks very good indeed. although i don't think this map fits in a wwii game

 #4 - Posted by: YHCIR (Member) on 12-28-2003 at 14:13
It looks like a SOF2 map

 #5 - Posted by: Docm30 (Member) on 12-28-2003 at 17:25
well its kinda empty, the lighting sucks (no offance), and the texture work looks odd, but other then thats, its pretty good, oh yeah, and too many cars out side

 #6 - Posted by: MaKK0 (Member) on 12-29-2003 at 11:25
Thanks for the comments people!

The map was from the start not meant to be a WWII map. My mission was to create the house where I live.
So no WWII, maybe my next map will be a WWII map Roll Eyes (sarcastic)

Funny you are mentioning the lightning on a negative way. A lot of people think the lightning is really ok. But hey, wouldt it be too boring if everybody likes the same thing? smile

I know some textures look a little bit odd, some are overstreched, something to remember for my upcoming map
or
maybe it is because I have made some textures myself and you dont know them?

Hehehe, I think there should be MORE cars in the street because there are a LOT more cars when i look out of my window smile


 #7 - Posted by: gamie (Member) on 01-22-2004 at 10:56
danger dutch talking: goeie map joh!

 #8 - Posted by: MaxPowerWeinberG (Member) on 12-20-2004 at 15:14
It's alright but yea the lighting does seem odd and whats up with the gay guy in the poster lol



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