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Call of Duty Downloads > Mods > Sounds:
Knokploeg Sound Mod for CoDWaW (v1)
Filename: cod5_kpsound_v1.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Type / Category:
24.3 MB
v1
Michel S. Boonstra
4422
12-28-2008
Mods > Sounds


Average User Rating: 8.4
Number of Votes: 19
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3 Other Files by Michel S. Boonstra:
- Knokploeg Sound (3)
- KnokPloeg Sound Modification (V.2)
- KnokPloeg Sound Modification (V.1)


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Knokploeg Sound Mod for CoDWaW (v1) - File Description  


Description:
The KP sound mod replaces a large number of the CoDWAW sounds including weapons, footsteps, gear, whizbys, impacts, vehicles. If you're looking for a fresh new audio experience for your World at War game, download this full-featured sound mod and enjoy! wink



Knokploeg Sound Mod for CoDWaW (v1) - File Download Options  

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Knokploeg Sound Mod for CoDWaW (v1) - Readme  
Readme File:
KNOKPLOEG SOUND MOD V.1
for Call of Duty 5: World at War

Sounds conversion/resampling by
Michel S. Boonstra


___________________________________________________
DESCRIPTION

The KP sound mod replaces a number of original
COD:WAW sounds, mostly weapons, footsteps, gear,
whizbys, impacts & vehicles for some of the best
I could sample from sources like:

- Band of Brothers (2001)
- Kokoda (2006)
- Saving Private Ryan (1998)
- The Thin Red Line (1998)
- Stalingrad (1993)
- Flags of Our Fathers (2006)
- Der Untergang - aka Downfall (2004)
- Enemy at the Gates (2001)
- Saints and Soldiers (2003)
- Windtalkers (2002)
- The Great Raid (2006)


___________________________________________________
INSTALL NOTES

_______SINGLE PLAYER
Extract the "KP_Sound_v1" folder in your
C:Documents and Settings[your user account]Local SettingsApplication DataActivisionCoDWaWmods
* if the "mods" directory doesn't exist, create it.


_______MULTIPLAYER
Make a copy of "KP_Sound_v1" folder in your
C:Documents and Settings[your user account]Local SettingsApplication DataActivisionCoDWaWmods
and rename "KP_Sound_v1": mp_KP_Sound_v1


Once in the game, the sound mod can now be launched
from the Mods section.

If you want your Cod:WAW to start up with the mod automatically
loaded, I have included 2 shortcut batch files (SP and MP),
which should be placed in your "Call of Duty - World at War" folder.


_______UNINSTALL:
simply delete the "KP_Sound_v1" and
"mp_KP_Sound_v1" folders from your
C:Documents and Settings[your user account]Local SettingsApplication DataActivisionCoDWaWmods



___________________________________________________
INFO FOR SERVER ADMINS & MODDERS

The package contains 6 custom CSV files which
reside in the soundaliases" folder:
- KP_Weapons.csv
- KP_Common.csv
- KP_Character.csv
- KP_Projectiles.csv
- KP_Vehicles.csv
- KP_Multiplayer_Common.csv

+ a custom sound folder containing the new sounds.

The custom CSVs only redirect the original
sound aliases to a new custom sound location.
For example, replacing the German Kar98k rifle sound:

Original weapon.csv: weap_kar98k_fire_plr,,SFX/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_f.wav
Custom kp_weapon.CSV: weap_kar98k_fire_plr,,custom/Weapon/Rifle/Kar_98/Fire/wpn_kar98_st_f.wav

So no weapon definition files, gsc's or other files
are changed or affected by this mod.

___________________________________________________

Although care was taken to make this 'sound' mod :-)
I obviously cannot garantee it will work on every
unique configuration out there.
Be aware that some single player missions tend to
hick up on mods in general, I hope this issue will
be fixed with patch 1.2 and so forth.

So use this mod at your own risk.


Anyway, I hope you enjoy this one.


Regards,

Michel


Knokploeg Sound Mod for CoDWaW (v1) - User Comments  
The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.

Total comments: 29 | Last comment: 01-12-2011 at 02:33

Click the Expand symbol to expand all comments (view full comments)

 Expand#1 - redirect??? - Posted by: comegetsome (Member) - 12-28-2008 at 07:11

 Expand#2 - Posted by: michelboons1974 (Member) - 12-28-2008 at 09:56

 Expand#3 - Posted by: Toasty_McGrath (Member) - 12-28-2008 at 10:21

 Expand#4 - Posted by: michelboons1974 (Member) - 12-28-2008 at 11:14

 Expand#5 - Posted by: socketus (Member) - 12-30-2008 at 19:53

 Expand#6 - http re-direct - Posted by: PaNiK69 (Member) - 12-31-2008 at 03:26

 Expand#7 - Work alongside other Mods - Posted by: KOVALAM (Member) - 01-17-2009 at 07:00

 Expand#8 - Posted by: michelboons1974 (Member) - 01-18-2009 at 06:57

 Expand#9 - Re- Sound Mods - Posted by: KOVALAM (Member) - 01-18-2009 at 12:19

 Expand#10 - Cannot launch mod. - Posted by: sedc72 (Member) - 01-25-2009 at 09:28

 Expand#11 - Posted by: michelboons1974 (Member) - 01-25-2009 at 13:32

 Expand#12 - Re: Cannot launch mod. - Posted by: sedc72 (Member) - 01-26-2009 at 07:00

 Expand#13 - Posted by: michelboons1974 (Member) - 01-26-2009 at 11:45

 Expand#14 - Posted by: michelboons1974 (Member) - 01-26-2009 at 14:44

 Expand#15 - Where are the original weapon sound files? - Posted by: watchtower1001 (Member) - 01-31-2009 at 17:47

 Expand#16 - Posted by: michelboons1974 (Member) - 02-01-2009 at 02:08

 Expand#17 - HELP with sound mod!!!! - Posted by: Beylous1911 (Member) - 05-11-2009 at 17:06

 Expand#18 - Having a similar problem, but more severe... - Posted by: Glabro445 (Member) - 05-19-2009 at 14:43

 Expand#19 - Posted by: michelboons1974 (Member) - 05-24-2009 at 14:31

 Expand#20 - You got it... - Posted by: Glabro445 (Member) - 05-26-2009 at 13:09

 Expand#21 - Posted by: Glabro445 (Member) - 06-12-2009 at 09:12

 Expand#22 - Wanted contact for source files - Posted by: NHC_Spliff (Member) - 07-14-2009 at 12:27

 Expand#23 - Source files KP mod - Posted by: michelboons1974 (Member) - 07-20-2009 at 06:06

 Expand#24 - Posted by: zeroy (Member) - 09-25-2009 at 03:21

 Expand#25 - Posted by: Glabro445 (Member) - 10-05-2009 at 16:55

 Expand#26 - new version - Posted by: michelboons1974 (Member) - 10-06-2009 at 12:21

 Expand#27 - anyway i can fuse this with pezbots? - Posted by: stkiller (Member) - 03-22-2010 at 22:55

 Expand#28 - Cant get this mod to work - Posted by: franzuzi (Member) - 12-24-2010 at 10:39

 Expand#29 - Posted by: michelboons1974 (Member) - 01-12-2011 at 02:33



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