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| Modern Warfare Mod (Final) - File Description |
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Description:
The Modern Warfare Mod for Call of Duty: United Offensive is a total conversion like nothing before it. This mod has all modern weapons, as a few mods for UO do now, and even has some of the same weapons from Revolt and SWAT as those other mods. However, the mod also has never before seen weapons in UO such as the FAMAS G2 and HK21 weapon models ripped from Black Ops by Bloodlust and animated by Zeigen for this mod. Also the old WW2 tanks have been replaced by M1A1 Abrams and T72 main battle tanks, and the jeeps have been replaced by M2 Bradley and BMP light armored vehicles. You can also repair damaged vehicles. The focus of this mod is team work, as you will automaticlly heal and be healed by team mates nearby you (within 256 units or about 25 feet). The more team mates nearby, the faster you will heal. There are lots of other cool features to the mod as well such as 3 three all new gametypes written by Bloodlust. Read the Read Me below for a full description of the mod and get it on your server TODAY!!!
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|  | | Modern Warfare Mod (Final) - Screenshots |  | Screenshots: |  |

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| Modern Warfare Mod (Final) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Modern Warfare Mod (Final) - Readme |  | Readme File: Readme File:
Server side modification for Call of Duty multiplayer, United Offensive Expansion pack
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Name : Modern Warfare Mod
Version: Final
Author : Bloodlust
Site : http://www.bloodlustmods.com/
Forum : http://www.bloodlustmods.com/
Official Modern Warfare Mod server - 216.246.109.166
Compatibility
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all Call of Duty and United Offensive stock gametypes
all Call of Duty and United Offensive stock maps, all known custom maps
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*This mod is stable on both Windows and Linux servers*
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I recommend using this mod with the Revolt and SWAT mod maps for full immersion
If you would like to use those maps, you can download them here:
www.bloodlustmods.com/maps
Features
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All new custom gametypes: Liberation, Sabotage, Kill The Flagcarrier
Sherman and T34 tanks replaced by M1A1 Abrams main battle tank
Panzer IV tank replaced by T72 main battle tank
American and Russian jeeps, and SU152 heavy tank, replaced by M2 Bradley LAV
German jeep and Elephant heavy tank replaced by BMP LAV
Ability to repair vehicles
Ability to limit ammo or disable weapons on tanks and LAVs
Ability to capture prisoners for extra points - configurable in the server.cfg file
Ability to capture objectives while in a vehicle - configurable in the server.cfg file
Clean and foul taunts from the game Redneck Rampage - default is clean - configurable in the server.cfg file
Swap rounds after X amount of rounds - configurable in the server.cfg file
Spawn protection - configurable in the server.cfg file
Ability to use Claymore antipersonnel landmines - configurable in the server.cfg file
Ability to use tripwire and sticky weapons - configurable in the server.cfg file
Unlimited amount of server messages - configurable in the server.cfg file
Ability to select a secondary weapon
Destructible MG42s - configurable in the server.cfg file
Three artillery types: mortar support, air strike, naval bombardment - ranks and times configurable in the server.cfg file
If you have all three types available and you use the air strike, all artillery ammo is reset to 0 and your timers reset as well
A colored smoke marker appears where you target an artillery strike
Built in stat tracking for each map as its played, regardless of gametype, reported at the end of each map
Persistant server stats are longest overall kill, longest overall headshot, longest overall kill spree
Persistant server stats are written to @stats_log.cfg and can be copied to server_stats.cfg to keep a permanent record, even after restarting the server
To do this, search @stats_log.cfg for the phrase "new stats record" and copy the highest record from each of the three persistant stats to server_stats.cfg
Yes, its manual. Yes, its a little bit of work. But its a cool feature that helps to showcase server players and/or clan member ability and skill
Flashbangs and night vision on scopes modifed from the SWAT mod for Call of Duty
Molotov cocktails, Mustard Gas (now Sarin Gas), and landmines (now Claymores) from the Merciless Mod for Call of Duty: United Offensive
Call Medic, Drop Health, Drop Weapon, Plant Claymore, Disarm Claymore functions are on the V (voice commands) menu
Invincibility Armor for 30 seconds in Deathmatch based gametypes - Deatchmatch, Kill The Flagcarrier
Perks like in COD 4, such as Juggernaunt, Kevlar vest, Kevlar helmet, Flak jacket, Hollow Points, Bandolier, etc
Contains all modern weapons, except for the 30cal LMG and Flamethrower:
// ASSAULT RIFLES
bar_mp - AK47
bar_slow_mp - P90
bren_mp - FAMAS G2
fg42_mp - FAMAS G2
dp28_mp - G36c
mp44_mp - M16
mp44_semi_mp - SCAR-L
ppsh_mp - Sig 552
ppsh_semi_mp - UMP
// SMGs
mosin_nagant_mp - AK74
mosin_nagant_sniper_mp - BM12
mp40_mp - M4A1 SOCOM
sten_mp - MAC 11
sten_silenced_mp - Mini Uzi
svt40_mp - M4A1 Red Dot
thompson_mp - MP5
thompson_semi_mp - Skorpion
// Bolt Rifles
m1carbine_mp - Remington 700
m1garand_mp - Sako TRG-42
luger_mp - M40A3
springfield_mp - Bolt Action Rifle
// Scoped Rifles
enfield_mp - M82 Barrett
gewehr43_mp - G3A3
kar98k_mp - M14
kar98k_sniper_mp - M21
webley_mp - Dragunov
// Heavy Weapons
bazooka_mp - RPG-7
panzerfaust_mp - RPG-7
panzershreck_mp - RPG-7
flamethrower_mp - Flamethrower
mg34_mp - HK21
tt33_mp - AUG 77
mg30cal_mp - 30cal Commando
Credits
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God and Jesus for giving me the talent and ability to do these things. thanks yall <3
Activision for original weapon, player, and vehicle models.
The following were ripped by me and made to work in CODUO:
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M1A1 Abrams tank - COD 4
T72 tank - COD 4
BMP LAV - COD 4
Bradley LAV - COD 4
HK21 rifle - COD BO - animated for me by Zeigen
FAMAS G2 rifle - COD BO - animated for me by Zeigen
Claymore mine - COD 4
MIG 29 Fighter - COD 4
Marine player model - COD 4 (includes a female head from Left 4 Dead and sounds)
Arabic player model - COD 4 (includes a female head from Homefront and sounds)
FN SCAR-L custom skin made by me
The following are models I made:
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20mm ammo round - used by M2 Bradley and BMP LAVs
pot plant - used in Capture The Object
camel - used in Capture The Object
health packs - used in general play
The following are custom gametypes I wrote for CODUO:
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Liberation - based on the gametype from Medal of Honor - Breakthrough
Sabotage - based on the gametype from COD 4
Kill The Flagcarrier - based on Hold The Flag by Bell, but now for Deathmatch
Capture The Object - just a custom version of ACTF by Bell
Misc features by me
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Lots of custom graphics and custom menus
Custom radio sounds by team for HQ
Some other custom sounds and weapon sounds
colored smoke marker that appears where you target an artillery strike
animated crosshair
vehicle repairs
capture prisoners
invincibilty in deathmatch based gametypes
multiplayer perks system
tons of other custom scripting and bug fixes to stock and custom gametypes
other stuff I cant think of right now...
All other weapons are from the Revolt and SWAT mods, and a couple other individual modelers
All credit (and thanks) go the authors of those models and mods
Some scripting used from AWE 2.12 and Merciless 3.0
All other scripting by me (Bloodlust)
Included with this mod are 7 custom maps I either made or edited to work with the Liberation (LIB) gametype I wrote.
I am also including instructions on how to edit a map for use with LIB if you like the gametype and want to make custom maps for it.
Permissions
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Leave this Read Me file in the mod, and dont claim what you havent done as your own work
you may use all or part of this mod so long as you retain my name and what parts you use in your mod credits
All I ask is to leave my name, Bloodlust, VISIBLY and NOTICEABLY on the main screen and loading screen if you customize this mod
for your own clan or server and to send me the IP address of your server to the email address below so I can come play the mod sometimes :)
Support
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Please send suggestions, ideas, feedback, and bug reports to:
bloodlust@bloodlustmods.com
or even better - bloodlust67@hotmail.com
if you would like to customize this mod for use with your own clan and/or mod, feel free to send me an email
and introduce yourself, and list what you would like to do, and we'll see what we can work out... |  |

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| Modern Warfare Mod (Final) - User Comments |
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The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.
Total comments: 5 | Last comment: 04-01-2012 at 17:05
MCh2207Cz From: Joined: June 27th, 2008 Posts: 342 | Hey that is some awesome quality here! 10/10
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Donovans From: (rosario) Joined: March 18th, 2009 Posts: 22 | great job..very tnx !!! |
BloodlustMods Joined: August 2nd, 2010 Posts: 4 | sorry guys, but after I uploaded this I noticed a missed a couple of bugs. please connect to one of the Official Modern Warfare Mod servers at 216.246.109.166 or 208.43.15.252 to get the updated client file and client file patch, and you can get the new server files from here: http://www.bloodlustmods.com/mwm_server_files.zip
sorry for the inconvience and hope you all enjoy the mod! |
BloodlustMods Joined: August 2nd, 2010 Posts: 4 | sorry guys, but after I uploaded this I noticed a missed a couple of bugs. please connect to one of the Official Modern Warfare Mod servers at 216.246.109.166 or 208.43.15.252 to get the updated client file and client file patch, and you can get the new server files from here: http://www.bloodlustmods.com/mwm_server_files.zip
sorry for the inconvience and hope you all enjoy the mod! |
BloodlustMods Joined: August 2nd, 2010 Posts: 4 | sorry guys, but after I uploaded this I noticed a missed a couple of bugs. please connect to one of the Official Modern Warfare Mod servers at 216.246.109.166 or 208.43.15.252 to get the updated client file and client file patch, and you can get the new server files from here: http://www.bloodlustmods.com/mwm_server_files.zip
sorry for the inconvience and hope you all enjoy the mod! |
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