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| PeZBOT for WaW (001p) - File Description |
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Description:
Originally developed, and released, for Call of Duty 4: Modern Warfare, PeZBOT is a port of a multiplayer bot-mod for Call of Duty: World At War. The aim of the mod is to introduce relatively life-like A.I. to local multiplayer games so those who choose not to go online or prefer to practice against bots before doing so, can.
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Things to know before downloading:
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- Bots have been tested and working with versions 1.1, 1.2 and 1.3 of World at War. (Please do not report any errors you get with version 1.4!)
- Cliffside and Downfall are currently not waypointed! They will be finished in the next version. (002p)
- Bots will not work in Nazi Zombie Mode! They are for Multiplayer.
- Bots will only work in Team Deathmatch and Free for All at this time.
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|  | | PeZBOT for WaW (001p) - Screenshots |  | Screenshots: |  |

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| PeZBOT for WaW (001p) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | PeZBOT for WaW (001p) - Readme |  | Readme File: ================================================
PeZBOT for WAW, version: 001p (28/5/09)
Author : PEZZALUCIFER
Any and all feedback is welcome --> perry_hart@hotmail.com
Waypoint Feedback --> lord_gannondorf@hotmail.com
Waypoint Feedback --> homelandwarrior@msn.com
Or, you can leave feedback in the forums --> http://www.moddb.com/mods/pezbot/forum
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Disclaimer/Usage:
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Feel free to add this source to any mod you like, just credit PeZBOT, thanks.
This is pre-alpha code, meaning it is in no way feature complete and full of bugs, use at your own risk. I will not be held responisble for any damages this mod does to your PC. (Not that it should do any.)
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Thanks to:
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Whitsel - Waypointing
Lord_Gannondorf - Waypointing
Tally
AintNoMeInTeam
NovemberDobby
AbneyPark
JamJam11
MasterB
Kill3r
Gerhart
Zeroy
AA_Fan6566
BritishBulldog1
Sparks
TL-SpacepiG
402
And thanks to all the people who have supported the mod.
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Things to know:
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- Bots have been tested and working with versions 1.1, 1.2 and 1.3 of World at War. (Please do not report any errors you get with version 1.4!)
- Cliffside and Downfall are currently not waypointed! They will be finished in the next version. (002p)
- Bots will not work in Nazi Zombie Mode! They are for Multiplayer.
- Bots will only work in Team Deathmatch and Free for All at this time.
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Installation:
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How to install on Windows XP:
1) Once you have downloaded the .zip file, extract it to the desktop temporarily.
2) Now that you have it extracted, you should have a folder called PeZBOTWAW on your desktop.
3) Right Click on the folder, and click "Copy" or "Cut".
4) Navigate to this directory (default): "C:Documents and Settings<username>Local SettingsApplication DataActivisionCoDWaW"
5) In there should be another folder called "Mods", if there isn't one - create one.
6) Open the "Mods" folder, then Right Click, and "Paste" the PeZBOTWAW folder we copied earlier from the dekstop.
7) Now this is the bit that's different from PeZBOT for CoD4 - You *have to* load the mod through the command line.
8) With your desktop shortcut to World at War Multiplayer (Create one if you don't have one) you need to Right Click on it, then click on Properties.
9) You should see: "Target: C:Program FilesActivisionCall of Duty - World at WarCoDWaWmp.exe"
10) Add this onto the end of the target line: +set fs_game "mods/PeZBOTWAW"
11) Your target line should now look something like this: "C:Program FilesActivisionCall of Duty - World at WarCoDWaWmp.exe" +set fs_game "mods/PeZBOTWAW"
12) Now all you need to do, is click "Ok", then Double-Click on the shortcut and away you go.
13) When in game, to add the bots all you need to do is open up the console with the ~ key, and type /svr_pezbots # (replace # with the amount of bots you wish to have)
14) More DVARS are below - you can adjust the difficulty of the bots, etc. (You can add these onto the end of your command line)
15) One last thing - Be sure to have Punkbuster turned OFF in options, and be sure that "Dedicated" in server settings is on "No".
How to install on Windows Vista/Windows 7
1) Once you have downloaded the .zip file, extract it to the desktop temporarily.
2) Now that you have it extracted, you should have a folder called PeZBOTWAW on your desktop.
3) Right Click on the folder, and click "Copy" or "Cut".
4) Navigate to this directory (default): "C:Users<user>AppDataLocalActivisionCODWaW"
5) In there should be another folder called "Mods", if there isn't one - create one.
6) Open the "Mods" folder, then Right Click, and "Paste" the PeZBOTWAW folder we copied earlier from the dekstop.
7) Now this is the bit that's different from PeZBOT for CoD4 - You *have to* load the mod through the command line.
8) With your desktop shortcut to World at War Multiplayer (Create one if you don't have one) you need to Right Click on it, then click on Properties.
9) You should see: "Target: C:Program FilesActivisionCall of Duty - World at WarCoDWaWmp.exe"
10) Add this onto the end of the target line: +set fs_game "mods/PeZBOTWAW"
11) Your target line should now look something like this: "C:Program FilesActivisionCall of Duty - World at WarCoDWaWmp.exe" +set fs_game "mods/PeZBOTWAW"
12) Now all you need to do, is click "Ok", then Double-Click on the shortcut and away you go.
13) When in game, to add the bots all you need to do is open up the console with the ~ key, and type /svr_pezbots # (replace # with the amount of bots you wish to have)
14) More DVARS are below - you can adjust the difficulty of the bots, etc. (You can add these onto the end of your command line)
15) One last thing - Be sure to have Punkbuster turned OFF in options, and be sure that "Dedicated" in server settings is on "No".
DVARS are as follows:
svr_pezbots //number of bots; (defaults to 0)
svr_pezbots_team //team to put bots on, "axis", "allies", "autoassign"; (defaults to "autoassign")
svr_pezbots_drawdebug //draws bot debug info; 0 or 1; (defaults to 0) (requires developer_script set to 1)
svr_pezbots_skill //global skill level that effects all bots, value between 0 and 1, 1 being highest
//0 being lowest. (defaults to 0.5)
svr_pezbots_mode //sets the mode to start the mod in, options are "dev" and "normal" (defaults to normal)
//(requires developer_script set to 1 and developer set to 1)
svr_pezbots_WPDrawRange //waypoint debug draw range (defaults to 1000 inches)
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Waypoint Editor:
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In order to use the waypoint editor you must start PeZBOT in dev mode by using this as your command line:
+set fs_game "mods/PeZBOTWAW" +set developer 1 +set developer_script 1 +set svr_pezbots_drawdebug 1 +set svr_pezbots_mode dev
Waypoints are represented by a colored vertical line, links between waypoints are represented by blue lines. All waypoints have a radius around them which you have to be within to modify them. When you are in range of a waypoint the line color will pulse to let you know you are in range.
Controls:
Attack Button:--- Add waypoint.
Ads Button:------ Delete waypoint.
Use Button:------ Start Link/Confirm Link.
Frag Button:----- Start Link/Remove Link.
Melee Button:---- Save waypoints to console_mp.log in PeZBOT mod folder.
Waypoint Colors:
Red:------------- Waypoint with no children, this is bad, link it to another waypoint.
Purple:---------- Waypoint with one child, this is not so bad however it is a dead end, these are especially good for getting the bots to go to the right place up next to the radios in headquarters.
Green:----------- Waypoint with more than one child, these are safe.
Usage:
You can learn how to waypoint, and add them in game from Whitsels tutorials - first, watch this video explaining how to waypoint;
http://www.moddb.com/mods/pezbot/videos/waypointing-demonstrationtutorial#imagebox
Then read this short tutorial on how to add the waypoints in-game for use with the bots;
http://www.moddb.com/mods/pezbot/tutorials/how-to-ready-maps-for-useage-release
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Known Bugs:
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- Bots may get stuck on or in geometry such as trees, etc. If you see any of this, please take a screenshot and post it on the forums: http://www.moddb.com/mods/pezbot/forum
- The "svr_pezbots_team" DVAR is a little broken, for now it's best not to use it.
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Revision Info:
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Version 001p (28/5/09):
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Initial Release |  |

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| PeZBOT for WaW (001p) - User Comments |
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The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.
Total comments: 5 | Last comment: 07-18-2009 at 07:59
An_Evil_Guy Joined: October 22nd, 2006 Posts: 48 | Do you get XP for killing the bots? If you do, it's kinda cheap... |
yanni331 From: (Christchurch) Joined: September 18th, 2008 Posts: 72 | when is the 1.4 version coming out? |
yanni331 From: (Christchurch) Joined: September 18th, 2008 Posts: 72 | thanks, This is fun |
MasterChief_RulZ Joined: August 2nd, 2003 Posts: 122 | Quote: Do you get XP for killing the bots? If you do, it's kinda cheap..
Yes you get XP, but not for the main game. Pezzbot is a mod, and is therefore separate. You cannot earn XP for mp playing the Pezzbot mod. All XP earned in Pezzbot is for the Pezzbot mod only, as is with all mods.
This Pezzbot has a few bugs, but is still fun to piddle with. Hopefully Pezz will get a chance to finish/develop it as much as his CoD4 bot. |
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