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| Pripyat Exclusion Zone (2.0) - File Description |
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Description:
Version 2 Public of the map, bug fix + enhancements! Enjoy 
The map is based on the popular SP level "All Ghillied Up" and on real photograph of Pripyat/Chernobyl and it is Dedicated to all of those who lost their lives in the Chernobyl Disaster on the 26 of April 1986.
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|  | | Pripyat Exclusion Zone (2.0) - Screenshots |  | Screenshots: |  |

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| Pripyat Exclusion Zone (2.0) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | Pripyat Exclusion Zone (2.0) - Readme |  | Readme File: Description : Public Version 2. Map based on the popular SP level "All Ghillied Up" and on real photograph of Pripyat/Chernobyl
Dedicated to all of those who lost their lives in the Chernobyl Disaster on the 26 of April 1986.
More infos: http://en.wikipedia.org/wiki/Chernobyl_disaster
Please report all bugs/issues on gameplay, spawn, textures or anything on the Raiders's Website
http://www.raidersmerciless.com/
* Information *
Game : COD4
Type : Multiplayer
Supported Stock Modes : DM/WAR/KOTH/SD/SAB/DOM (4 flags)/Old School (no perks)
Supported AWE4 Modes : CTF/CTFB/HTF/RE and CNQ!!!!
Tested OK on : AWE4 1.3/ACE 1.8/Extreme 1.1beta
--> Use latest AWE4 for CONQUEST TDM (http://www.raidersmerciless.com/forumdisplay.php?f=192)
Requires : COD MP 1.5
Players : 8-64
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* Construction *
Base : Scoutsniper SP Level (from Screenshots, videos), various photographs gathered here http://www.zeroy.com/gallery/
Editor : Codradiant/textpad/Paintshop pro
Buildtime : About 60 Days, over 100 hours
Sounds/Textures : All stock - some altered (Players Models Skins) - geiger sound recorded of SP mission
Known Bugs : In DOM, Flag number 4 (D) has no audio (IW didnt include the sounds for flag d and e)
Some flow flake in tunnel when Dvar is used (pripyat_snow "1")
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* Installation *
Extract the zip somewhere.
Place the ff files in a folder called usermapsmp_pripyat of your cod4 install
Program FilesActivisionCall of Duty 4 - Modern Warfare
!!!! mp_pripyat.iwd the iwd file should remain in the same folder as .ff files !!!!
More infos on this here: http://www.raidersmerciless.com/showthread.php?p=29004
To run, join a server or, type in the console /map mp_pripyat
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* Map Dvar For Server Admins *
Here are the few option (Dvar) you can usse to customize the map or turn off a function in case of a problem :)
To use the Dvars just add them to your Game server .cfg file (example server.cfg)
set pripyat_nofx "0" // Set to 1 to remove all FX in the map (some lights will remain on barrel_fire) (default 0)
set pripyat_nomusic "0" // Set to 1 to remove Music (default 0)
set pripyat_nofog "0" // Set to 1 to remove Fog in map (default 0)
set pripyat_radiation "1" // Set to 0 to remove ALL radiation zone and disable Suit pick also. (default 1)
set pripyat_suit_respawntime "15" // Set the number in seconds before new suit spawns after pickup. (default 15)
set pripyat_radiation_kill "5" // Set the time in seconds before player death when in Radiated Zone (default 15)
set pripyat_nosuit "0" // Set to 1 to remove the suit changing feature on players (default 0)
set pripyat_nodrown "0" // Set to 1 to remove drowning in pond (default 0)
set pripyat_snow "0" // Set to 1 to change weather to snow with new FXs/Fog (default 0)
M21 Suppressed
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Optional, you can use the weapon's folder provided in the archive to replace the M21 by the SP M21 Woodland Suppressed.
!!!! NOTE ==> when used, ONLY maps which have the extra models in will work !!!!
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* Skins *
Inside the IWD are a few altered Skins for the players, these are entirely optional.
sas_ct_bodies_sp_col.iwi --> Orange skin used for Radiation Suit
opforce_fullwrap_col_sp.iwi --> Black headwrap instead of Arab (dont ask thats IW doing!)
opforce_body_sp_col.iwi --> Altered Suit for Assault/Spec Ops Spetsnaz by ZeLimper
There are also two minimap_pripyatX.iwi this is because a special minimap is used for Conquest TDM gametype.
It is very important to keep both compass (and loadscreen too) in the IWD.
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* Credits *
ZeRoY
RGN Team including Mike_Nomad, Tally (AWE/CNQ)
NovemberDobby (suit pickup scripting)
ZeLimper (Spetnaz skins)
Carcass26 (container prefabs)
And for testing alpha/beta releases and help:
BritishBulldog1 and HoB Testers, Chaz, ODB_Anasazi, Tiller, t3chn0r, Silicone_Milk,
{PST}Joker, 4Mori|Rabbit, Major_pain, PorterJustice.
Thanks to all the help from IW.com forums, and off course the IW team to let us play with their engine/tools!!
===================================================
* Permissions*
All original and composed textures or assets in this level remain property of
the sources respective owners.
NOTE: do not decompile or memory dump the map .ff file without the express permission of its authors. |  |

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| Pripyat Exclusion Zone (2.0) - User Comments |
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The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.
Total comments: 9 | Last comment: 05-12-2009 at 09:47
Field_Marshal_Sturmgeist From: (Spetsnaz Headquarters) Joined: May 18th, 2006 Posts: 199 | Very nice!
10/10
Also, is that train bridge from STALKER, or is it actually in Chernobyl?
Cause I remember it from STALKER, but I've never seen any real pictures of it. |
wazmol69 From: (surrey) Joined: September 17th, 2006 Posts: 30 | I hope people make servers with this map! DLing now. Great work. |
SgtDylan From: (US of Fucking A) Joined: August 29th, 2007 Posts: 294 | woooo STALKER!!!!!!! the bridge wasnt really near the reactor 5, buyt like a mile away, rite? |
gangstadutch From: (Brugge) Joined: April 6th, 2006 Posts: 92 | how u make cod4 maps?
pls reply!!!!!
thanks |
stev From: (ca) Joined: September 11th, 2004 Posts: 427 | why is it I type in /map mp_mapname it doesnt change
even if I type /map bog or /map mp_bog it doesnt change maps
It doesnt work that way. |
OoopMAXqooO From: (gosford, new south wales) Joined: April 19th, 2008 Posts: 21 | whered u get the reactor from did u find it in the cod4 iwd's or did you make it?? |
zeroy From: Joined: October 20th, 2004 Posts: 46 | @OoopMAXqooO , its a custom 3DsMax model + brushes. |
Captain_Viktor From: (Split) Joined: July 15th, 2007 Posts: 840 | Yeah,the bridge is from S.T.A.L.K.E.R. but its not that far away from Nuclear reactor No.4.Great map thanks.It will be great for my server! |
tabdziu Joined: May 12th, 2009 Posts: 1 | Why i have marines and opfor?? and i dont have ghillie on this map..when i spawn it shows S.A.S...but its marine |
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