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| RGN Vietnam Mod (v1.0) - File Description |
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Description:
RGN Vietnam Mod Version 1.0 Public Release
Copyright © RGN, Raiders Game Net
At long last The RGN Dev team is proud to present the first public version of the multiplayer component of the Vietnam Mod for Call of Duty: World at War. The mod will take you to the Vietnam War, deep in Vietnam, where you will fight new battles between the NVA/Vietcongs and the US 1st Cavalry.
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|  | | RGN Vietnam Mod (v1.0) - Screenshots |  | Screenshots: |  |

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| RGN Vietnam Mod (v1.0) - File Download Options |
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Primary Download Locations: | | Name: Location: Provided by: | Worldwide Mirror by FileFront USA Central FileFront.com | | | |
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|  | | RGN Vietnam Mod (v1.0) - Readme |  | Readme File: The RGN Vietnam Mod features 10 new maps in its version 1.0 release:
- mp_vm_hue
- mp_vm_hue_day
- mp_vm_hospital
- mp_vm_hospital_day
- mp_vm_firstblood
- mp_vm_maquina
- mp_vm_maichau
- mp_vm_vietcong
- mp_vm_scrap
- mp_vm_stream
**GAMETYPES**
- The RGN Vietnam Mod Maps above currently supports all CODWaW Stock Gametypes:
- Deathmatch
- Team Deathmatch
- Search and Destroy
- Sabotage
- Domination
- Capture the flag
- War
- King of the Hill (HeadQuarters)
**WEAPONS**
- The RGN Vietnam Mod features 28 weapons in its version 1.0 release.
These weapons are:
US Cavalry:
- M16 (full auto and burst) [Assault]
- M3A1 Grease Gun [Assault]
- M1A1 Thompson [Assault]
- M14 Rifle [Rifleman]
- M1A1 Carbine [Rifleman]
- Springfield M1903[Rifleman]
- M14 XM21 [Sharpshooter]
- M40A1 [Sharpshooter]
- M60 [Support]
- Browning M1919A6 Bipod [Support]
- Winchester 1200 [Engineer]
Vietcong/NVA:
- AK47 (Full auto and Single Shot) [Assault]
- Ppsh-41 [Assault]
- Pps-43 [Assault]
- K-50M [Special Ops]
- SKS w/AK magazine [Rifleman]
- Mosin-Nagant [Rifleman]
- Kar98k [Rifleman]
- SVD Dragunov [Sharpshooter]
- Mosin Scoped [Sharpshooter]
- RPD [Support]
- DP-28 Bipod [Support]
- M1897 Trench Gun [Engineer]
All/Admin choice:
- Colt 1911 Handgun
- 357 Magnum
- M79 "Thumper" [Admin choice]
- TT-Tokarev Handgun
- Double Barreled Shotgun [Engineer]
- Double Barreled Saw-Off Shotgun [Engineer]
**PLAYER MODELS/SKINS**
- The RGN Vietnam Mod features new player models and skins for all Classes.
**CLASS**
- The RGN Vietnam Mod uses a class selection system, it is composed of 6 classes per sides:
Assault - Light Machine guns (M16, AK47 ...)
Rifleman - Rifles, bolts & semi-auto (Kar98, SKS...)
Sharpshooter - Snipers Rifles (M21, SVD Dragunov ..)
Support - Heavy Machine guns (M60, RPD ...)
Engineer - Shotguns, M79 Grenade Launcher
S.O.G/Special Ops - Sub Machine guns with Silenced options (XM177, K50...)
**SERVER OPTIONS**
- List of features in the current version 1.0:
HUD features:
- Hud ammo / warning hide handling
- Team status hud
- Crosshairs handling
- Enemy crosshairs handling
- Rank and crosshair names handling
- Death icon handler
- Hit icon handler
- Hardcore persistent minimap option
- Claymore/bettys icon handling
- Range finder function (scoped or non-scoped)
- Third person mode option
Menus features:
- Force auto assign
- Weapon lock feature
- Server info menu with player info
- Rules handling in server info
- Add server to favourite option
- Class limitation handling
- Admin Menu with multiple functions (see Notes)
Health features:
- Health bar
- Health packs
- Bleeding out
- First aid handling
- Call for medic (via quickmenu)
Weapons features:
- Firing mode on-the-fly (not for all weapons, see Notes)
- Longer smoke grenades
- Claymores added
- Signal Smoke Nades
- Grenades models per team
- Drop grenades handling
- Map turret handling
- Zoom scope function (on scoped weapon only)
- Napalm/Mortar Hardpoints Streak handling
- Perk setup handling
- Bash Melee on most weapons
- Weapon pool: Spawn pre-selected weapon on maps
- Booby traps (used when player has at least 2 grenades)
Realism features:
- Drop weapons on shoot handling
- View shift on shoot handling
- Pain/Death Sounds
Miscellaneous features:
- Server messages
- Welcome messages
- Anti-bunny hopper, and anti-jump shoot
- Spawn protection
- Ambient Mortars, Flaks
- Ambient Huey Helicopters
- Napalm Airstrike (for Allies)
- Player Speed handling
- Forfeit override function
- Anti-camping handling
- Anti-sprint on start handling
- Taunts per team (via quickmenu)
- Custom Battle Chatters per team
- Custom Voiceovers per team
- Custom Spawn music
- Sound occlusion handling
- Client Console handling
- Helmet popping option
- Music handling (spawn + in game)
- Anti-Lag, Gravity handling
- Radio playing in some Custom Maps
**SUPPORT**
** Please use RGN Forums for feedback/Support on the Mod
**CREDITS**
Zeroy (Founder/Mapper/Scripter)
Paulo88 (Level Designer)
Wakka (Level Designer)
Narcozz (Level Designer)
Carcass26 (Level Designer)
Coldair (Level Designer)
Atomicelvis (Level Designer)
|[FR]|FOX (Level Designer)
Veserius (Level Designer)
Maquina (Level Designer)
Buster (Skinner)
Oneshot & BengalSniper (Researchers)
Additional content by:
Xiao (Skinner)
Mapicted (Modelling)
Robbo (scripting help)
Number7 (scripting help)
NovemberDobby (scripting help)
xHolyx (scripting help)
CodemanX (scripting help)
Deavius (scripting help)
Marc - AKA Wildcard (scripting help)
{PST} Joker (scripting help)
OMWG (scripting help)
OpenWarfare Team (scripting)
RGN Dev Team (Past and current members)
Bell, Ravir, Worm, Nedgerblansky (legacy scripting)
Michel S. Boonstra (Knokploeg Sound Mod)
Regolith (For his awesome Xmodel Exporter tool!)
Thanks to:
Mike_Nomad, Wizz, Mr.Ray for the support and advice
SevenSniff, Spacepig, Redskull, Busterking (support)
GamingDeluxe.co.uk (Beta testing/Server)
RGN VIP Members (testing, support)
Blackmonkeys (support, testing)
B2Z Goucho + NFO CrazyCro and their Clan members (Beta testing/Server) |  |

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| RGN Vietnam Mod (v1.0) - User Comments |
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The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.
Total comments: 11 | Last comment: 11-27-2009 at 01:50
Digz (Staff) From: (London) Joined: March 26th, 2006 Posts: 1090 | Here's the full file, enjoy! |
Johnsen572 Joined: April 9th, 2008 Posts: 9 | Any servers hosting this...looks awsome! |
pwnerzor From: (Barcelona) Joined: January 25th, 2009 Posts: 105 | i'm confused lol,atm there are 2 vietnam mods?one from rgn and another from codutility?is that true? |
zeroy From: Joined: October 20th, 2004 Posts: 46 | Yes there are 2. The RGN Vietnam Mod has been in work way before CODU though, back in May this year. |
FredPerrySWE Joined: January 29th, 2009 Posts: 5 | Hi seems to bee a very nice mod but why can i only download 27 mb of 450mb
and when i try to unzip it its corupt? |
Vassili_Tzaisev From: (Buenos Aires) Joined: September 22nd, 2009 Posts: 286 | Looks very very nice. Is it possible to make some sp maps for this mod? That would be awesome.
Excelent work |
Digz (Staff) From: (London) Joined: March 26th, 2006 Posts: 1090 | It's been downloaded then re-uploaded from Zeroys own site... |
FredPerrySWE Joined: January 29th, 2009 Posts: 5 | Ok well now its right.
Awsome work very nice maps.
But when i rty to run them on a regular waw server with ACE mod i spawin inside my gun 
Is it any chance you will look on a solution of this problem? |
zeroy From: Joined: October 20th, 2004 Posts: 46 | @FredPerrySWE:
the maps are exclusive to this mod and there are technical reason for this. the maps do not include the Player Models, to save on size. I am looking at a different approach to get them to play on other mods but nothing for sure yet. |
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