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Call of Duty Downloads > Mods > Total Conversions:
Revolt 4x (Final)
Filename: revolt4x.zip


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232.56 MB
Final
PlusIce
http://www.freewebs.com/ice...
1307
11-26-2008
Mods > Total Conversions


Average User Rating: 7.4
Number of Votes: 9
Related Files:
Latest 5 Mods > Total Conversions:
- Ammokid's Mod (1.0)
- Revolt 3x
- SWAT Light (1.0)
- SWAT Reloaded French Patch (1.0)
- SWAT Reloaded German Patch (1.0)

5 Other Files by PlusIce:
- PlusIce's Multiplayer Mini-Mod for CoD2 MP 1.3 (2.0)
- Labyrinth (2.0)
- Labyrinth (1.0)
- Revolt Avatar mod for cod2 (1.0)
- SWAT Mod (Beta)

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Revolt 4x (Final) - File Description  


Description:
At last, Revolt 4x for vanilla Call of Duty! It is loaded with the same changes and fixes as Revolt 4x for CoDUO, as well as various new updates unique to this version such as removal of unneeded sound files, removal of the RPG and Dragunov, and the addition of the old MP5, M4, and M16 skins. Two very large maps Old City and Indy Park were removed from this version due to CoD's limits. Unlike its CoDUO counterpart, this version does not have the new Merciless player skins.

Play this mod on the BigBang Revolt 4x Server: 71.65.241.227:28966



Revolt 4x (Final) - Screenshots  
Screenshots:
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Revolt 4x (Final) - File Download Options  

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Revolt 4x (Final) - Readme  
Readme File:
=================== Revolt_4x ==================
Developer: PlusIce
Homepage: www.freewebs.com/icemodding
Title: Revolt_4x
Xfire:fuhrer04

Table Of Contents
I. Contents of File
II.How to run this mod
III. List of Changes From Revolt_3x
IV. Muilt Player Support
V. Credits
VI.Older Version readme
VII. Next Version?
VIII. Permissions
IX. Severs

I. Contents of File
The revolt4x.zip contains the following files:
dedicated.cfg , used for storing setting such as maproation
revolt4x.pk3 , the whole mod is stored on this file
Maplist.txt , a text file with a list of maps and supported gametypes
revolt_4x Folder ,the folder were all the files are stored.
old_readme.txt , the outdated revolt_2x readme. Read to compair versions.
II. How to run this mod

Add the revolt_4x folder to your c:/program files/call of duty
or C:/program files/call of duty game of the year

Add dedicated.cfg to revolt_4x folder
Add revolt4x.pk3 to revolt_4x folder
Older Versions of Revolt mod are not needed.

III. List of Changes from Revolt_3x

Removed Dragunov and RPG.
Lowered rate of fire and recoil on g3a3 and m14 miniscope.
Lowered recoil on AK47(ak101) and m16 miniscope.
Increased recoil on MP5 and UZI
Incresed recoil on tariq and m9.
Increased zoom on reddot addons.
Lowered speed on mp5 and uzi.
Lowered reload time on mp5 and uzi.
Turned on crosshairs by default.
File size has been reduced.
Lowered speed on tariq and m9.
Removed unneeded sound files and set silenced guns to share one sound file.
Removed profanity from quick commands, two were not edited in revolt_3x.
Removed map rev_oldcity.
Removed map rev_indypark.
Fixed Roman numerals on Table Of Contents.
Changed the menu music back to old revolt version.

Changed weapon skins: Made new version of m14 skin
Changed m4 and m16 skins back to the ones from revolt_1x
Added the revolt_1x reddot sight skin and miniscope skins back, my version looked crapy on hight-settings.
Added the revolt_1x mp5 skin and made a grey grip for it.

Removed maps:

New Maps: See Credits for full list of new maps


IV. Multi Player Support
This Mod is made to run on Call Of Duty Multi-Player
Version 1.5. Support for older version is unknown.

---->THIS MOD DOESN&apos;T SUPPORT CALL OF DUTY UNITED OFFENSIVE<--------
A UO version is possible, just can&apos;t make a mod support both games
it&apos;s long story. The UO verison however has been release already, file name "revolt4xuo.zip"

V. Credits
==Sounds===
new sounds from ITOE MM10-C (Messiah Complex)
New sounds from BP-MW (Blood pack team)
New sounds from sfmserv1 mod (sfm clan)

==Skins I made===
Ak-74 wood and plastic
Ak-47 wood
G3a3 plastic
m9
M14
===Skins by others===
Health bar and Health cross ([FS] Sarge)
====New maps===
rev_dust ([VS-UK]Lucifer)
rev_smallville (CHK Corbra?)
lan_priorty (Philip A. Mecozzi (Filbert)
lan_spinx (>RA| Woody Ruthless Aggression. Rescript by Schizo Killer


===Background===
Made by DarkElfa. Converted to cod1 by PlusIce.

===Loading screen===
Made by DarkElfa. Converted to cod1 by PlusIce

VI.Older Version readme
See old_readme.txt for revolt_2x readme.

VII. Next Version?
Well I wouldn&apos;t rule out making another version. I am going to work on revolt_5x for uo. The uo version will contain some of the same
improvements as well.

VII. Permissions

You may run this mod on your server.
You may embed these files into a mod if you give credit in the readme.
You may add this file to whatever website or mirrors you desire, It must remain for non-commercial purposes.

IX. Severs

My friend Big Bang Theory always switches over to the latest revolt.
His Revolt_4x server IP is: 71.65.241.227:28966
If other servers follow I will post IP&apos;s on my freewebs site and on moddb mod profiles.


Revolt 4x (Final) - User Comments  
The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.

Total comments: 7 | Last comment: 08-09-2009 at 12:28

 #1 - 11-27-2008 at 11:24
thecheeseman
Joined: February 25th, 2008
Posts: 354
Once again, good job Plus. Me likes big grin

~Cheesy

 #2 - 11-29-2008 at 06:07
Lucaftw
From: (Michigan)
Joined: February 17th, 2008
Posts: 26
Very nice indeed. Is there away I can get ahold of you and talk? I.E. Xfire/MSN?

 #3 - 11-29-2008 at 06:08
Lucaftw
From: (Michigan)
Joined: February 17th, 2008
Posts: 26
Erm, of course my blind eyes didn't read the WHOLE readme. Disregard that post cool

 #4 - 12-16-2008 at 21:58
ammokid
From: (a house :)
Joined: January 25th, 2008
Posts: 425
the mod is ok just that no one plays it tat much

 #5 - 01-21-2009 at 19:33
SOENICK
Joined: October 6th, 2008
Posts: 105
There's a lot of ppl who still play and enjoy CoD1, so STFU ammokid!

 #6 - Several flaws - 05-22-2009 at 00:49
drakolov
Joined: May 22nd, 2009
Posts: 3
The guns are way too accurate and have too little recoil
each gun has dead on 100% accuracy while aiming
the accuracy while not aiming is about the same
you need to severly drop the hip accuracy and lower the accuracy of all the guns to thier authentic (or at least a somewhat reasonable) accuracy
the accuracy you have now is riduculous you can hit a targert about a quarter of a mile away dead center 15 times in a row with a hangun
come o nman

 #7 - singleplayer - 08-09-2009 at 12:28
309mnz
Joined: August 9th, 2009
Posts: 1
does this work on singleplayer?



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