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Call of Duty Downloads > Mods > Patch:
Zeke's CoD and CoDUO MP Weapon Fixes (v2)
Filename: zekes_weapon_fixes_v2.zip


Size:
Version:
Developer:
Downloads:
Date Added:
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17.42 KB
v2
xXezekielXx
586
11-12-2006
Mods > Patch


Average User Rating: 7.9
Number of Votes: 8
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Zeke's CoD and CoDUO MP Weapon Fixes (v2) - File Description  


Description:
This collection of CoD and CoDUO fixes addresses a number of bugs present in all versions of the stock multi-player games:

  • For CoD:
    • BAR partial-reload animation was out of sync with the sound
    • MP44 and FG42 empty-clip reload animations were incorrectly defined

  • For CoDUO:
    • MP44 semi-auto empty-clip reload animation was incorrectly defined
    • MP44 full- and semi-auto empty-clip reload animations were out of sync with reload sounds
    • FG42 empty-clip reload animation was incorrectly defined
-xXezekielXx



Zeke's CoD and CoDUO MP Weapon Fixes (v2) - File Download Options  

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Zeke's CoD and CoDUO MP Weapon Fixes (v2) - Readme  
Readme File:
Zeke's CoD and CoDUO MP Weapon Fixes (v2)
Call of Duty v1.5
Call of Duty: United Offensive v1.51

--------------------------------------------------------

Author Information

Name: xXezekielXx
E-mail: (Download zip to view e-mail address in ReadMe.)
Website: http://www.EzekielVictor.com
AIM: zekecoasterfreak
MSN: Download the zip to see!
Contact Notes: Please include an appropriate subject line for e-mails to help me distinguish them from junk.

--------------------------------------------------------

Features

This collection of fixes addresses a number of bugs present in all versions of the stock Call of Duty multi-player game:
-BAR partial-reload animation was out of sync with the sound
-MP44 and FG42 empty-clip reload animations were incorrectly defined

And for CoDUO:
-MP44 semi-auto empty-clip reload animation was incorrectly defined
-MP44 full- and semi-auto empty-clip reload animations were out of sync with reload sounds
-FG42 empty-clip reload animation was incorrectly defined

--------------------------------------------------------

Installation

For CoD: Place the CoD mod file ("user-CoDFixes_v2_xXezekielXx.pk3") in your 'Call of DutyMain' directory.
For CoDUO: Place the CoDUO mod file ("user-CoDUOFixes_v2_xXezekielXx.pk3") in your 'Call of Dutyuo' directory.

To uninstall a mod, delete the appropriate mod file from your "Main" or "uo" directory.

--------------------------------------------------------

Notes

-The weapon fixes are probably best suited for coupled server- and client-side use; that is, servers should have clients auto-download the small mod file. However, clients who wish to use the fixes on servers not running the mod can still do so on unpure servers.

--------------------------------------------------------

Thanks to the following for their suggestions:

happynappy
Bjusterbaarlik

--------------------------------------------------------

Disclaimer

You may not profit from or redistribute this package without my explicit permission. In the instance that you are redistributing this release, you must include this unmodified ReadMe in its entirety.


Zeke's CoD and CoDUO MP Weapon Fixes (v2) - User Comments  
The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.

Total comments: 5 | Last comment: 08-23-2008 at 07:43

 #1 - mystery person is me - 11-13-2006 at 04:50
happynappy
Joined: March 25th, 2005
Posts: 102
I happynappy made the suggestion about the fg42 fix for uo,so if you wish to add me to your credits i would be very pleased. Thanks

 #2 - 11-13-2006 at 09:44
notsafeforwork
Joined: February 3rd, 2006
Posts: 136
:-... oookaay happynappy..... Good work Zeke, great stuff. Finally got those anmations sinc'd.

 #3 - 11-13-2006 at 16:05
xXezekielXx
From: (California)
Joined: November 24th, 2003
Posts: 1819
k, happynappy, i added you to the ReadMe above, and i'll put you in the ReadMe for any other releases. stick out tongue

 #4 - Thanks - 11-13-2006 at 20:20
happynappy
Joined: March 25th, 2005
Posts: 102
Cheers Zeke, thanks for that.
10/10 for the mod as well

 #5 - 08-23-2008 at 07:43
SPLinT_CeLL
From: (my head)
Joined: July 24th, 2008
Posts: 617
i never have noticed theese sync probsembarrasment



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