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Call of Duty Downloads > Mods > Multi-Player:
Zombies Mod (beta 0.1)
Filename: zombies_mod.zip


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7.09 MB
beta 0.1
BraX
http://www.usclan.xk.pl
921
10-30-2008
Mods > Multi-Player


Average User Rating: 7.7
Number of Votes: 11
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Zombies Mod (beta 0.1) - File Description  


Description:
I'm not sure what CoD players' obsession with zombies is all about (e.g. Zombies gametype, Zombies mode for CoD5, etc.), but well here's another mod for all you zombie lovers out there. stick out tongue If you have a thing for the undead, check out the screenshots and give it a try. smile

-xXezekielXx



Zombies Mod (beta 0.1) - Screenshots  
Screenshots:
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Zombies Mod (beta 0.1) - File Download Options  

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Zombies Mod (beta 0.1) - Readme  
Readme File:
+---------------------+
|...::ZOMBIES MOD::...|
|By Maciusiak & Millan|
+---------------------+

Game: Call of Duty 1 (v.1.1)
Mod: Zombies Mod
Version: beta 0.1
Language: English/Polish
New gametype: zombie (zom)


Info:
-----
Zombie mod is 1st zombie mod for CoD 1.1,
Axis are zombies, because 2000000 peoples died on the 1st axis nuclear bomb test.
After that, dead peoples genetic code was changed and thats peoples are now zombi.
Allieds are recruit zombie killers, to kill all zombies!


Install:
--------
Unpack zzz_zombies_beta01.pk3 to Call of Duty/Main directory and run the game.


Credits:
--------
Maciusiak - Zombies project leader, script writer, menu editor, weapons maker, skins, zom gametype maker.
Millan - zombies logo, menu changer/editor, music, script writer, skins maker, sounds maker.


New cvars:
----------
scr_zom_noc (1-0) - ULTRA NIGHT MODE! (default 0, you can se changes after map restart)
scr_zom_allyrd (1-0) - 3rd person camera for allies (default 1, you can se changes after resspawn)
scr_zom_zombird (1-0) - 3rd person camera for zombi (default 0, you can se changes after resspawn)
scr_zom_allyhp (1-9999) - hp for allies (default 100, you can se changes after resspawn)
scr_zom_zombihp (1-9999) - hp for zombi (default 1750, you can se changes after resspawn)

scr_zom_timelimit - round time limit (default 50)
scr_zom_scorelimit - player points limit (default 300)
scr_zom_respawndelay - allies respawn delay (default 3)
scr_zom_showoncompass - show allies on zombi compass (default 1, 1-0)
scr_friendlyfire - friendly fire (default 0, 1-0)
scr_drawfriend - draw friend (default 1, 1-0)


Notes:
------
Sometimes on zombie serwers you can have unpure client,i dont now why because all time its be ok.
You can edit all server options in game type menu "ustawienia trybu gry".
To start serwer go to "stworz serwer" menu. To join game go to "dolacz do walki" menu.
If you are creating zombie serwer, please add "|^1zombies mod" or "|^1zombies" on the end of server name.
Mod runs only on CoD 1.1!


Translation:
------------
pl. dolacz do walki eng. join fight
pl. stworz serwer eng. create server
pl. autorzy eng. authors/credits
pl. wyjdz eng. exit
pl. opcje mp eng. mp options
pl. opcje gry eng. game options


Zombies Mod (beta 0.1) - User Comments  
The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.

Total comments: 13 | Last comment: 11-11-2008 at 10:39

 #1 - Cod 1.5? - 10-30-2008 at 12:34
PlusIce
From:
Joined: October 31st, 2007
Posts: 277
Why would you make the mod for cod 1.1? it's so many patches outdated. Please make a cod 1.5 version. I was half temped to make a cod1 zombie mod myself but without being able to script I scratched that idea.

 #2 - Ok, - 10-31-2008 at 06:33
Maciusiak
From:
Joined: October 20th, 2008
Posts: 97
Hi, im the zombies mod project leader - Maciusiak :] If anyone want CoD 1.5 version, please, send me cod 1.5 bel gametype file pak5.pk3/maps/mp/gametype/bel.gsc on email maciusiakpl@o2.pl

 #3 - work - 10-31-2008 at 06:37
Maciusiak
From:
Joined: October 20th, 2008
Posts: 97
...and.... zombies mod work on cod 1.5 when you delete maps directory in zombies pk3. then zombies gametype doesn't work, and you have only skins and weapons :/

 #4 - 10-31-2008 at 14:15
SPLinT_CeLL
From: (my head)
Joined: July 24th, 2008
Posts: 617
you should use my zombies. not that urs suck or anything, but mine look better.

 #5 - 11-04-2008 at 09:13
thecheeseman
Joined: February 25th, 2008
Posts: 354
so do the zombies actually USE real guns? or just bash?

would you mind if I took all your code and made this zombie mod for CoD 1.5? Shouldn't be terribly hard.

 #6 - guns and 1.5 - 11-06-2008 at 02:46
Maciusiak
From:
Joined: October 20th, 2008
Posts: 97
Now zombies uses standard guns (only kar98k and mp40), bash. I need person who can do the bloody knife for zombies.
im working at version for cod 1.5 = beta 0.2b.

 #7 - ... - 11-06-2008 at 02:50
Maciusiak
From:
Joined: October 20th, 2008
Posts: 97
i added anti-crash for serwer with zombies beta 0.2a (a = cod 1.1)

just wait one week to release 0.2a and 0.2b ;]

 #8 - 11-09-2008 at 22:58
Lucaftw
From: (Michigan)
Joined: February 17th, 2008
Posts: 26
I could be of assistance. Email sent regarding my abilities.

 #9 - work - 11-10-2008 at 00:47
Maciusiak
From:
Joined: October 20th, 2008
Posts: 97
mod working in cod 1.5 without any edits stick out tongue
i uploaded 0.2 for filefront and im waiting for apply the file....

 #10 - 11-10-2008 at 20:34
thecheeseman
Joined: February 25th, 2008
Posts: 354
if you need any help i have the server files to KiLL3R's UO Zombie mod. i can script/mod/map so if you want i'll help out with this.

stick out tongue

 #11 - thecheeseman - 11-11-2008 at 02:47
Maciusiak
From:
Joined: October 20th, 2008
Posts: 97
thecheeseman thx for help, give me your xfire name ;]

 #12 - xf - 11-11-2008 at 02:49
Maciusiak
From:
Joined: October 20th, 2008
Posts: 97
my xf name is maciusiak

 #13 - 11-11-2008 at 10:39
thecheeseman
Joined: February 25th, 2008
Posts: 354
thecheeseman999 -- i added you



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