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Call of Duty 2 Downloads > Maps > Multiple Gametypes:
mp (1.0)
Filename: map_lcg_santory.rar


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3.96 MB
1.0
Juke_20
213
03-27-2011
cod2
Maps > Multiple Gametypes


Average User Rating: 9
Number of Votes: 2
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mp (1.0) - File Description  


Description:
Our Clan wanted map like Toujane or not ... smile

Soo after many hard hours of work...

came mp_{LCG}Sandor (1.0)

Enjoy and comments ty

By the wway my X-fire is: finjuke



mp (1.0) - Screenshots  
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mp (1.0) - File Download Options  

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FileFront.com
 

Download from Worldwide Mirror by FileFront Download mp!



mp (1.0) - Readme  
Readme File:
Map name: {LCG}Sandor

Supported gametypes: DM TDM CTF

Installation:Place the mp_lcg_sandor.iwd file inside your cod2 main directory.

map shortname for your server config is: mp_lcg_sandor

Website: http://www.clantoolz.com/lcgsquadextreme


mp (1.0) - User Comments  
The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.

Total comments: 5 | Last comment: 04-05-2011 at 13:09

 #1 - 03-27-2011 at 12:12
Captain_Viktor
From: (Split)
Joined: July 15th, 2007
Posts: 861
Yaaaaaaay Juke!!!!!!!!!!!!!!!!!
Damn filefront again mad

 #2 - 03-27-2011 at 21:09
Spik3d
From:
Joined: December 4th, 2004
Posts: 524
No kidding, Vik.

 #3 - lol - 04-02-2011 at 16:54
Gamester
From: (Glasgow)
Joined: June 17th, 2007
Posts: 3
Seems you don't really want to share this map, as the file structure inside is incorrect and incomplete. I know it works on your server but in it's present format it is no good for most other servers.
Rather pointless uploading it here under the circumstances. Two Thumbs Down!

 #4 - tested with extreme mod - 04-02-2011 at 20:43
Gamester
From: (Glasgow)
Joined: June 17th, 2007
Posts: 3
Tried this map with the eXtreme mod, and although the file structure inside the map is all wrong, it did actually work.

However, it's too easy to fall off the map (infinite fall). Some of the vehicles are non-solid and players can walk and shoot through them. The tree models uses are normally more accustomed to being placed on outer non-playing parts of maps. Also found many building corners/joints that also were non-solid.

 #5 - 04-05-2011 at 13:09
peterminator
From: (Dubnica nad Váhom)
Joined: May 23rd, 2009
Posts: 11
Juke,your second map will better wink
my first map is worse than that



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