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  Black Ops Updates - CoD Black Ops
  Posted by: Digz on 01-15-2011 @ 03:48 - Source: Josh "JD_2020" Olin
This News Item has been viewed 15,225 times
Treyarch have released some things that they are going to fix and change during the next phase of updates, the first point of audio stuttering is certainly an issue for myself and many others so let's hope that they can get that one fixed!

Quote:
IN PROGRESS

(Last Updated 1/12/11)

• MP Audio stuttering on certain systems.
• Playercards sometimes not showing properly.
• Added three Private Match Server Settings: Team Change, Team-Up Period, and Keep Balanced Teams.
• Added Alternate Color Scheme for accessibility: Settings / Multiplayer / Player Name Indicator.
• Changed Team-Up Period countdown interval to 10 seconds.
• Combat Training sessions are no longer counted in Server Browser Unranked tab.
• Friends on your team will now show as blue on your minimap.
• Prevention of various exploits.
• Objective markers localized for all languages.
• SP Audio stuttering on certain systems.
• Addition of new contracts.
• Addition of the “Dolly Cam” editing mode in Theater.
• If a player cancels an invite to a Wager Match, then attempts to join another server, they will join the server from the declined invite.
• Issue where the incorrect perks would appear when spectating another player under certain conditions.
• Addition of round start explosive delay to China Lake grenade launcher to give it the same “spawn toob” protection as other explosives.
• Ensure reticle purchases are reset on prestige in all circumstances.
• Contracts should reset on prestige.
• Prevention of Valkyrie rocket exploding upon release under rare conditions.
• Prevention of Gunship and Chopper Gunner failing to give player full control under rare conditions.
• Prevention of an issue where a player will get teleported outside the map boundaries under very specific conditions.
• Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
• Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
• Additional minor reductions in knife lunge.

Check out the official thread here.



          Next News Post 01-17-2011 @ 00:22 - WCP2.91 First patch Released
          Previous News Post 01-11-2011 @ 17:08 - Gamefront: Weekly Network Update 10 (week 01, 2011) - Files


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