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  German Front Mod Multi-Player 2.0 Released! - Mods
  Posted by: xXezekielXx on 11-07-2005 @ 16:26 - Source: German Front Mod Website
This News Item has been viewed 19,675 times

Directly from the mouths of the German Front Mod crew... smile

Finally the day has come on which we finished our work for Call of Duty: United Offensive! We release this early version of the content patch because we know that the community doesn't want to wait longer and we're already working on GFM.

We added more and more maps, weapons, vehicles and nations to the content patch and finally it became to a full version. But because of all these new features, we reached the maximum of the old Q3 engine and had a lot of problems that occurred with the overworked engine. Even though we had to get rid of some features, we built a working version of the German Front Mod Multi-Player v2.0 with which we wish you much fun. smile

There are many new maps including big tank battle maps like The Hill and Authie, which run in BAS Mode, too! There are also many new vehicles like the Tiger 1, the M36, the Hetzer and the Jagdpanther, new weapons like the Grease Gun and the Knife, and new nations like the British and Russians. The medic class has been optimized and revitalized, and there are optional German Rang symbols as head icons for German forces. And there's still much more!

Now we concentrate on the 2nd part of the German Front Mod -- this time for Call of Duty 2 and with a German single-player campaign. But we won't forget the MP part and can use many files from the GFM for COD:UO. I just want to remind you that we are still searching for new members for our GFM Project. Please contact us (gamalucker@lycos.de) if you are a mapper, SP scripter, modeller or skinner and want to help us in making a never-before-seen German SP campaign and a follow-up to one of the most popular mods for COD:UO.

Here are the download mirrors... (If you have a mirror, you can send the link to gamalucker@lycos.de).

Full Version 2.0 Installer (376mb):
cod-infobase.de(registration needed)

Fullversion 2.0 zip for Linux and Mac(376mb):

***Please delete any old versions of GFM before installing v2.0***
Server Admins may have a look at this map check list from the Betatest by [CyG] Bastard. [see screenshot below]

          Next News Post 11-10-2005 @ 09:06 - Open Staff Positions, Lots More!
          Previous News Post 11-07-2005 @ 16:10 - CoD2 Weapon Reality Becomes Community-Benefit Group: ModsOnFire

Average User Rating: 8.5
Number of Votes: 9
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User Comments  
The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.

Total comments: 14 | Last comment: 04-21-2006 at 13:22

 #1 - 11-07-2005 at 16:19
Joined: August 10th, 2005
Posts: 14
yyyyyyyyeeeeeeeeeeesssssssssss i love GFM i have been waiting foreverRock

 #2 - 11-07-2005 at 16:22
Joined: August 10th, 2005
Posts: 14
any1 no any servers

 #3 - 11-07-2005 at 17:26
Joined: October 30th, 2004
Posts: 1167
Im confused.......there's been so many updates about this mod on here.........is this the actual finished version?

What about the SP part?confused

 #4 - 11-07-2005 at 17:45
Joined: August 10th, 2005
Posts: 14
the SP is going to be for CoD 2 wich i cant playfrown

 #5 - 11-07-2005 at 18:00
Joined: April 14th, 2005
Posts: 173
this for cod2?

 #6 - ^ - 11-08-2005 at 01:06
From: (Rovaniemi)
Joined: October 2nd, 2005
Posts: 33
No it's not for cod2.. it's for UO.
i like the grease gun.. but wheres new kar98 model with bayonette? confused
Anyway this mod is nice. Rock

 #7 - 11-08-2005 at 11:51
From: (Virginia)
Joined: August 10th, 2004
Posts: 763
UGH! THat f*ckin sucks! I can't play CoD2 either so now they spent time and effort on making SP for UO to NOW make it for CoD2? THat *****es me off D=<

 #8 - 11-08-2005 at 12:05
Joined: January 24th, 2004
Posts: 549
Gar, they've already put years of hard work and concentration into this great MP mod Far more than necessary infact. Calm down.

 #9 - 11-08-2005 at 12:40
Joined: September 27th, 2005
Posts: 231
They should put vehicles as optional in the CoD 2 mod for MP... And a sprint!

 #10 - 11-08-2005 at 12:57
Joined: June 2nd, 2005
Posts: 9
I dloaded it, but can't load any 2.0 GFM servers....it always says i have inpure files...any1 know wot I can do to fix it ( the files aren't individual but part of the big .pk3 files. confused

 #11 - Has this bug been fixed? - 11-08-2005 at 13:07
From: (Griffin, GA)
Joined: January 27th, 2004
Posts: 396
I kept getting this bug in the old version:

I would join a server, play for a bit, and leave because it totally sucked.

Just wanted to know if they fixed that error in this version.

 #12 - 11-08-2005 at 17:46
From: (Herndon VA)
Joined: December 25th, 2004
Posts: 658
what about that other bug about getting kicked for being an*****? a lot of my friends got that. did you?

 #13 - to BillyChaka - 11-09-2005 at 19:38
From: (Griffin, GA)
Joined: January 27th, 2004
Posts: 396
Nope. Never got that one. Whenever I would connect to a server, I generally got the suckiness bug pretty early on, and was disconnected from the server, thus I never got a chance to experience any other bugs.

I tell you, that bug where GFM totally sucked was a killer. So did they fix it in 2.0?

 #14 - 04-21-2006 at 13:22
Joined: February 21st, 2005
Posts: 71
i have it but how can i fix the weopen count problem

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