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  Star Wars: Rise of the Empire Needs Help - Mods
  Posted by: xXezekielXx on 06-21-2007 @ 08:45
This News Item has been viewed 4,354 times
The Star Wars mod needs pretty much everything given to them because thus far, they have nothing, as you'll see in the following post. I usually edit these quotes to the benefit of the speaker, but today I'm not feeling it. smile Just read it below, and do your best to stomach it all.

-xXezekielXx

Quote:
Hello Everyone,

The Star Wars Rise Of The Empire Mod for Cod 2 is in need of alot of help and is willing to make and complete a demo by the end of the year briefly only that we cannot import lightsabers into the game just yet. We will when the full public beta is released and we are going to import some new vehicles into the demo and only to achive to make all of this we will need the following:

Moddelers:3
Mappers:8
Skinners:6
Scripters:5
Artists/Textures:2
Webhosts:2 (For website and a Forum)

Finaly we shall use the Trade Federation Ship as a demo level along with The Battle Of Hajim (a multiplayer map with vehicles).
All of the work shall be free to all as usual and shall be well looked into the story line of Star Wars

Yours Sincerly
zZFlameZz - Administartor Of The Star Wars Mod For Cod 2.




          Next News Post 06-21-2007 @ 08:47 - Call of Duty 4 - New Interviews Released
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Average User Rating: 6.7
Number of Votes: 3
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User Comments  
The following comments are owned by the user that posted them. Call of Duty Files is not responsible for their content.

Total comments: 12 | Last comment: 06-28-2007 at 15:11

 #1 - 06-21-2007 at 18:56
jaytrixxx
Joined: April 8th, 2007
Posts: 216
LOL!!!!!!!Whats the point?

 #2 - 06-21-2007 at 21:20
vfn4i83
From:
Joined: July 4th, 2005
Posts: 483
Just what I dream of

 #3 - 06-21-2007 at 23:57
Tragul
From: (Nurmes)
Joined: January 21st, 2007
Posts: 314
WOOHOOO STAR WARS!!

 #4 - 06-22-2007 at 02:22
Aliblabla
From: (Selangor)
Joined: December 28th, 2006
Posts: 729
Meh, there are only two modelers I know on this site.

 #5 - 06-22-2007 at 10:08
James23
From: (wiltshire)
Joined: March 11th, 2006
Posts: 77
#1 the point of our mod is to have fun and make it a star wars gaming universe

 #6 - 06-22-2007 at 17:32
jaytrixxx
Joined: April 8th, 2007
Posts: 216
i believe your mod will fail but good luck. smile

 #7 - 06-22-2007 at 18:22
P117
Joined: February 17th, 2006
Posts: 226
Woohoo! I have a Star Wars watch in my pocket right now! And I want to play this mod!

 #8 - 06-22-2007 at 21:42
Aliblabla
From: (Selangor)
Joined: December 28th, 2006
Posts: 729
It's not likely to be completed.

What I can do is try to make your weapons more realistic, by scripting them to have the right ammo count, damage, fire rates, fire modes, that s(h)it. Kind of basic. Other than that, I can equip anything with a weapon, tweak the AI and characters, modify map scripts a little (believe me, the best I can do with the map scripts is changing the numbers), import sounds into the game (finding them is problematic), and other stuff. I'm not interested in anything meant only for Multiplayer, though, Your mod better have some singleplayer in it.

Well fellas, don't let me discourage your effort. smile

 #9 - 06-23-2007 at 00:23
James23
From: (wiltshire)
Joined: March 11th, 2006
Posts: 77
Aliblabla,

on behalf of my mod you could help out quite alot

 #10 - 06-23-2007 at 00:24
James23
From: (wiltshire)
Joined: March 11th, 2006
Posts: 77
its a SP & MP mod

 #11 - 06-23-2007 at 09:01
Aliblabla
From: (Selangor)
Joined: December 28th, 2006
Posts: 729
#9 - Okay, since I'm working on my own mod (I submitted the news item already), i might have a little time problem. But I'll do my best.

 #12 - Need a Hand? - 06-28-2007 at 15:11
Lethal323
From: (Colorado)
Joined: June 18th, 2007
Posts: 1
I can lend a hand in, Weapon Editing, Mapping


I have been mapping for 3 years...

My xfire is: shadowsniper327



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